Arena Trap
Prevents opponents from fleeing or switching out. Eluded by flying-types and Pokémon in the air.
Prevents Opponent from Fleeing or Switching
Mechanics
While this Pokémon is in battle, opposing Pokémon cannot flee or switch out. flying-type Pokémon and Pokémon in the air, e.g. due to levitate or magnet rise, are unaffected. Pokémon with run away can still flee. Pokémon can still switch out with the use of a move or item. Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.
Metrics
Trigger
Switch-InIntroduced
Gen IIIRoster
3Pokémon
Pokémon with this Ability
Normal Ability3