SILPH//OS

Safari Zone

Johto · HeartGold

Walk
PokémonTypeLevelsHeldConditionMorn4–10Day10–20Night20–4
NormalFlying
15–17—30%30%—
Water
15–17——30%30%30%
WaterPsychic
15–17—30%30%30%
PoisonFlying
15–17————30%
WaterPsychic
17—10%10%10%
Walk · special
PokémonTypeLevelsHeldWhenChance
NormalFlying
42
Plains objects 4+
10%
Electric
42—
Plains objects 10+
10%
DragonGround
44
Plains objects 49+Peak objects 49+
10%
Electric
43—
Forest objects 5+
10%
Electric
37—
Forest objects 10+
10%
GrassPoison
40
Forest objects 18+
10%
WaterPsychic
42
Peak objects 3+
10%
Water
40—
Peak objects 8+
10%
SteelRock
44–45
Peak objects 24+
10%
WaterPsychic
37
Water objects 5+
10%
Badge colours: how the Pokémon appears
Surf
PokémonTypeLevelsHeldConditionRate
Water
15–16——30%
Water
15–16——30%
WaterIce
15–16——20%
Water
16–17—20%
Surf · special
PokémonTypeLevelsHeldWhenChance
WaterIce
36–37—
Water objects 10+
10%
WaterIce
41–42—
Water objects 14+
10%
WaterIce
46–47—
Water objects 18+
10%
Badge colours: how the Pokémon appears
Old rod
PokémonTypeLevelsHeldConditionRate
Water
12–14——40%
Water
13–15——30%
Water
13–15——30%
Old rod · special
PokémonTypeLevelsHeldWhenChance
Water
17—
Water objects 2+
10%
Water
18—
Water objects 3+
10%
Badge colours: how the Pokémon appears
Good rod
PokémonTypeLevelsHeldConditionRate
Water
22–25——40%
Water
22–23——30%
Water
22–23——30%
Good rod · special
PokémonTypeLevelsHeldWhenChance
Water
26—
Water objects 5+
10%
Water
27—
Water objects 8+
10%
Badge colours: how the Pokémon appears
Super rod
PokémonTypeLevelsHeldConditionRate
Water
35–38——40%
Water
35–38——40%
Water
38–39——20%
Super rod · special
PokémonTypeLevelsHeldWhenChance
Water
46—
Water objects 15+
10%
Water
48—
Water objects 20+
10%
Badge colours: how the Pokémon appears