SILPH//OS

Route 32

Johto · SoulSilver

Walk
PokémonTypeLevelsHeldConditionMorn4–10Day10–20Night20–4
WaterGround
6————35%
GrassPoison
6——30%30%20%
Poison
4——30%30%30%
Electric
6——20%20%10%
GrassFlying
6——10%10%—
Normal
4–6—5%10%—
PoisonFlying
4——5%—5%
Walk · special
PokémonTypeLevelsHeldWhenChance
Normal
6
National PokédexHoenn Sound
20%
Normal
4–6
National PokédexHoenn Sound
20%
Normal
6—
National PokédexSinnoh Sound
20%
Water
4–6
National PokédexSinnoh Sound
20%
Badge colours: what you must have done first · how the Pokémon appears
Surf
PokémonTypeLevelsHeldConditionRate
WaterPoison
10–20—60%
WaterGround
15–25——30%
WaterPoison
15–36—10%
Headbutt
A tree gives the common table, the rare table or nothing, by your Trainer ID.
PokémonTypeLevelsHeldConditionRate
NormalFlying
4–5——50%
Bug
4–5——30%
GrassPsychic
4–5——20%
Headbutt · rare trees
Only from a rare tree. The last digit of your Trainer ID decides which of a map's Headbutt trees give this table, which give the common one and which give nothing; any tree may be a rare one for some Trainer IDs.
PokémonTypeLevelsHeldConditionRate
NormalFlying
6–7——80%
GrassPsychic
6–7——20%
Old rod
PokémonTypeLevelsHeldConditionRate
Water
10——85%
WaterPoison
10—15%
Old rod · special
PokémonTypeLevelsHeldWhenChance
WaterPoison
10
National PokédexSwarm
15%
Badge colours: what you must have done first · how the Pokémon appears
Good rod
PokémonTypeLevelsHeldConditionRate
WaterPoison
20—55%
Water
20——40%
WaterPoison
20—5%
Good rod · special
PokémonTypeLevelsHeldWhenChance
WaterPoison
20
National PokédexSwarm
65%
Badge colours: what you must have done first · how the Pokémon appears
Super rod
PokémonTypeLevelsHeldConditionRate
WaterPoison
40—70%
Water
40——20%
WaterPoison
40—10%
Super rod · during a swarm
Only during a swarm, which lasts until the day ends.
PokémonTypeLevelsHeldConditionRate
WaterPoison
40
National Pokédex
100%