SILPH//OS

Safari Zone

Johto · SoulSilver

Walk
PokémonTypeLevelsHeldConditionMorn4–10Day10–20Night20–4
Poison
15–17—30%30%30%
Poison
15–17—30%30%—
WaterGround
15–17————30%
Poison
15–16——20%20%—
GrassPoison
16–17————20%
GrassPoison
15–17————20%
Poison
17——10%10%—
Poison
17—10%10%—
Walk · special
PokémonTypeLevelsHeldWhenChance
GrassPoison
42—
Plains objects 2+
10%
GrassFlying
38—
Plains objects 5+
10%
Poison
47–48—
Plains objects 35+
10%
Grass
41—
Forest objects 35+
10%
PoisonFighting
44
Forest objects 42+
10%
GrassPoison
46
Forest objects 49+
10%
Ground
43
Peak objects 5+
10%
BugRock
44
Peak objects 8+
10%
Ghost
44–45
Peak objects 49+
10%
Poison
38
Water objects 8+
10%
Badge colours: how the Pokémon appears
Surf
PokémonTypeLevelsHeldConditionRate
Water
15–17——40%
WaterGround
15–17——30%
Poison
15–17—30%
Surf · special
PokémonTypeLevelsHeldWhenChance
GrassFlying
47—
Water objects 10+
10%
WaterGround
43—
Water objects 13+
10%
Poison
48
Water objects 16+
10%
Badge colours: how the Pokémon appears
Old rod
PokémonTypeLevelsHeldConditionRate
Water
12–15——60%
Water
12–15——40%
Old rod · special
PokémonTypeLevelsHeldWhenChance
Water
16—
Water objects 2+
10%
Water
18—
Water objects 3+
10%
Badge colours: how the Pokémon appears
Good rod
PokémonTypeLevelsHeldConditionMorn4–10Day10–20Night20–4
Water
22–25—60%60%60%
Water
22–24——40%40%40%
Good rod · special
PokémonTypeLevelsHeldWhenChance
WaterFlying
26—
Water objects 3+
10%
WaterFlying
29—
Water objects 4+
10%
Badge colours: how the Pokémon appears
Super rod
PokémonTypeLevelsHeldConditionRate
Water
35–38—80%
WaterFlying
36–37——20%
Super rod · special
PokémonTypeLevelsHeldWhenChance
WaterGround
42—
Water objects 4+
10%
WaterGround
45—
Water objects 5+
10%
Badge colours: how the Pokémon appears