SILPH//OS

Safari Zone

Johto · SoulSilver

Walk
PokémonTypeLevelsHeldConditionMorn4–10Day10–20Night20–4
WaterGround
15–17————40%
NormalFlying
15–17—30%30%—
Normal
15–17—30%30%—
NormalFlying
15–17——30%30%—
Water
17————20%
Water
15–16————20%
WaterGround
16–17————20%
Normal
17—10%10%—
Walk · special
PokémonTypeLevelsHeldWhenChance
Normal
37
Plains objects 2+
10%
BugWater
40—
Plains objects 6+
10%
WaterGrass
47—
Plains objects 14+
10%
NormalFlying
41
Forest objects 3+
10%
Electric
43—
Forest objects 8+
10%
NormalFlying
45
Peak objects 4+
10%
Water
40—
Peak objects 5+
10%
Dragon
46
Peak objects 63+
10%
Normal
41
Water objects 15+
10%
Water
44–45
Water objects 35+
10%
Badge colours: how the Pokémon appears
Surf
PokémonTypeLevelsHeldConditionRate
Water
15–16——30%
WaterGround
15–16——30%
WaterGround
16–17——20%
Water
16–17——20%
Surf · special
PokémonTypeLevelsHeldWhenChance
WaterGround
37—
Water objects 3+
10%
Water
37—
Water objects 4+
10%
Water
45—
Water objects 6+
10%
Badge colours: how the Pokémon appears
Old rod
PokémonTypeLevelsHeldConditionRate
Water
12–15——60%
Water
12–15——40%
Old rod · special
PokémonTypeLevelsHeldWhenChance
Water
17
Water objects 2+
10%
Water
18
Water objects 3+
10%
Badge colours: how the Pokémon appears
Good rod
PokémonTypeLevelsHeldConditionRate
Water
22–24——70%
Water
23–25—30%
Good rod · special
PokémonTypeLevelsHeldWhenChance
Water
26—
Water objects 10+
10%
Water
28—
Water objects 14+
10%
Badge colours: how the Pokémon appears
Super rod
PokémonTypeLevelsHeldConditionRate
Water
35–37—50%
Water
35–37——50%
Super rod · special
PokémonTypeLevelsHeldWhenChance
WaterFlying
44–45—
Water objects 6+
10%
WaterFlying
47–48—
Water objects 9+
10%
Badge colours: how the Pokémon appears